DevXR StudioDocumentation

Getting started ยท Beginner

Publish your first 3D model

Follow a verified account-to-public-link workflow without changing the source file.

Before you begin

Prepare a GLB file, or an FBX source that DevXR converts to GLB before validation. You must be signed in with a verified email to create, import and publish.

  • Displayed free allowance: 1 project, up to 3 models and 500 MB storage.
  • Displayed limit: 100 MB per file.
  • Models are private by default.

From file to link

Do not send the link until you have reviewed the processed result in a browser.

  1. Create the project

    Open Projects, create a project and choose Import a model.

  2. Import the file

    Select a GLB or FBX within the displayed limit and wait for processing to finish.

  3. Review presentation

    Open the model and check framing, materials, lighting and required animations.

  4. Save

    Save configuration before publishing. Saving alone does not make the model public.

  5. Publish and test

    Publish explicitly, copy the link and open it in a private window before sharing.

Verify the result

The public page must load the processed model without an account. If it does not, check processing status and the published version before recreating a link.

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